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Hello everyone,
Today we are discussing Computer-Assisted
Language Learning (CALL). What is CALL???
A.
DEFINITION
There are some definitions of CALL:
-
Computer-Assisted Language Learning can
be described as the search for study of applications of the computer in
language and learning.
-
Beatty (2003) defines CALL as ‘any
process in which a learner uses a computer, and as a result, improves his/her
language.
As an
approach to language teaching and learning in which the computer is used as an
aid to the presentation, reinforcement and assessment of material to be
learned, usually including a substantial interactive element.
B.
Three types of CALL Programs:
1.
CALL-specific software:
CD-ROMs, web-based interactive language learning exercises.
2.
Generic software:
word-processors (Word), presentation software
(PowerPoint), and spreadsheet (Excel).
3.
Computer-mediated communication
(CMC) programs: synchronous-online chat; asynchronous – email, discussion
forum, message board.
C.
Types of CALL Activities:
·
Multiple-choice &
true/false quizzes
·
Gap-filling exercise
·
Crossword puzzles
·
Games
·
Concordancing
·
Web-quest/searching
·
Web publishing
·
Online communication
(synchronous and synchronous)
ROLES of the
Computer in Language Learning and Teaching:
-
Computer as a tutor for
language drills and skill practice
-
Computer as a tool for writing,
presentation and researching
-
Computer as a medium of global
communication
There are also
some kinds of CALL, they are:
a.
Traditional CALL
It presented a stimulus to
which the learner had to provide a response. In early CALL programs the
stimulus was in the form of text presented on screen, and the only way in which
the learner could respond was by entering an answer at the keyboard.
b.
Explorative CALL
More recent approaches to
CALL have favoured a learner-centered, explorative approach rather than a
teacher-centered, drill-based approach to CALL.
c.
Multimedia CALL
Early personal computers
were incapable of presenting authentic recording of the human voice and easily
recognizable images, but this limitation was overcome by combining a personal
computer and a 12-inch videodisc player, which made it possible to combine
sound, photographic-quality still images and video recording in imaginative
presentations – in essence the earliest manifestation of multimedia CALL.
d.
Web-based CALL
The Web offers enormous
potential in language learning and teaching, but it has some ways to go before
it catches up with the interactivity and speed of access offered by CD-ROMs or
DVD, especially when accessing sound and video files.
e.
CALL authoring programs
They were the originally
developed to enable programmers to simplify the entry of data provided by
language teachers. Modern CALL authoring programs are designed to be used by
language teachers who have no knowledge of computer programming.
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